// Neural ART1 in C++ // Author: John McCullock // Date: 9-25-05 #include #include #include #include using namespace std; const int inPatterns = 21; // Total input patterns. const int n = 63; // Number of components in an input vector. const int m = 10; // Max number of clusters to be formed. const double vigilance = 0.3; const int fontWidth = 7; int Pattern[inPatterns][n] = {{0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0}, {1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, {0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0}, {1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 1, 1}, {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0}, {1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0}, {1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0}, {1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0}, {1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0}, {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1}, {1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0}, {1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0}, {1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0}, {1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 1, 1}}; int trainingPatterns = inPatterns; // How many PATTERNS for training weights. double bw[m][n]; // Bottom-up weights. int tw[m][n]; // Top-down weights. int f1a[n]; // Input layer. int f1b[n]; // Interface layer. double f2[m]; int membership[inPatterns]; bool notFirstEpoch = false; void initialize(); void ART1(); int vectorSum(int nodeArray[]); int maximum(double nodeArray[]); bool testForReset(int activationSum, int inputSum, double f2Array[], int f2Max); void updateWeights(double bwArray[m][n], int twArray[m][n], int activationSum, int f2Max); void printResults(); int main(){ initialize(); ART1(); printResults(); return 0; } void initialize(){ // Initialize bottom-up weight matrix. for(int i = 0; i <= (m - 1); i++){ for(int j = 0; j <= (n - 1); j++){ bw[i][j] = 1.0 / (1.0 + n); } } // Initialize top-down weight matrix. for(int i = 0; i <= (m - 1); i++){ for(int j = 0; j <= (n - 1); j++){ tw[i][j] = 1; } } } void ART1(){ int inputSum, activationSum, f2Max; bool reset; for(int vecNum = 0; vecNum <= (inPatterns - 1); vecNum++){ // Initialize f2 layer activations to 0.0 for(int i = 0; i <= (m - 1); i++){ f2[i] = 0.0; } // Input pattern() to f1 layer. for(int i = 0; i <= (n - 1); i++){ f1a[i] = Pattern[vecNum][i]; } // Compute sum of input pattern. inputSum = vectorSum(f1a); // Compute activations for each node in the f1 layer. // Send input signal from F1a to the f1b layer. for(int i = 0; i <= (n - 1); i++){ f1b[i] = f1a[i]; } // Compute net input for each node in the F2 layer. for(int i = 0; i <= (m - 1); i++){ for(int j = 0; j <= (n - 1); j++){ f2[i] += bw[i][j] * f1a[j]; } } reset = true; do { // Determine the largest value of the F2 nodes. f2Max = maximum(f2); // Recompute the f1a to f1b activations (perform AND function). for(int i = 0; i <= (n - 1); i++){ f1b[i] = f1a[i] * tw[f2Max][i]; } // Compute sum of input pattern. activationSum = vectorSum(f1b); reset = testForReset(activationSum, inputSum, f2, f2Max); } while(reset == true); // Only use number of TRAINING_PATTERNS for training, // the rest are tests. if(vecNum < trainingPatterns){ updateWeights(bw, tw, activationSum, f2Max); } // Record which cluster the input vector is assigned to. membership[vecNum] = f2Max; } // vecNum } void updateWeights(double bwArray[m][n], int twArray[m][n], int activationSum, int f2Max){ //Update bw(f2Max) for(int i = 0; i <= (n - 1); i++){ bwArray[f2Max][i] = (2.0 * f1b[i]) / (1.0 + activationSum); } //Update tw(f2Max) for(int i = 0; i <= (n - 1); i++){ twArray[f2Max][i] = f1b[i]; } } int vectorSum(int nodeArray[n]){ int tempSum = 0; //Compute sum of input pattern. for(int i = 0; i <= (n - 1); i++){ tempSum += nodeArray[i]; } return tempSum; } int maximum(double nodeArray[m]){ int winner; bool foundNewWinner; bool done = false; winner = 0; do { foundNewWinner = false; for(int i = 0; i <= (m - 1); i++){ if(nodeArray[i] > nodeArray[winner]){ winner = i; foundNewWinner = true; } } if(foundNewWinner == false){ done = true; } } while(done == false); return winner; } bool testForReset(int activationSum, int inputSum, double f2Array[m], int f2Max){ if((static_cast(activationSum) / static_cast(inputSum)) >= vigilance){ return false; //Candidate is accepted. }else if((static_cast(activationSum) / static_cast(inputSum)) < vigilance){ f2Array[f2Max] = -1.0; //Inhibit. return true; //Candidate is rejected. } } void printResults(){ int k; cout << "Input vectors assigned to each cluster:\n\n"; for(int i = 0; i <= (m - 1); i++){ cout << "Cluster # " << i << ": "; for(int j = 0; j <= (inPatterns - 1); j++){ if(membership[j] == i){ cout << j << ", "; } } cout << "\n"; } k = 0; cout << "Final weight values for each cluster:\n\n"; for(int i = 0; i <= (m - 1); i++){ for(int j = 0; j <= (n - 1); j++){ if(tw[i][j] > 0){ cout << "#"; }else{ cout << "."; } k += 1; if(k == fontWidth){ cout << "\n"; k = 0; } } cout << "\n"; } }